The Clue Game
Goals: to answer yes/no questions; to use inferences

  1. Choose a topic. Identify a person or thing associated with that topic (for example, basketball and Michael Jordan).
     
  2. The students then try to guess who or what you have chosen by asking yes/no questions to which you may only answer "yes" or "no."
     
  3. The student who guesses the answer is the next person to think of a topic and associated person or thing.
Variation: This game can also be played in teams. In this version, every correct answer to a yes/no question is worth one point. The first team to reach a certain number of points wins.